Actually, most Clié are bought by person who earn at least more money than most of us.
At same price, I think the teenage generation prefer get an high tech game console rather than a little palm-like device with wich you can only play little games, listen mp3 and store friend phone numbers.
Of course,I know Clié is much more than what i describe just above, but i'm not sure that most of the Clié's owner are very young or very open minded to appreciate high tech demos on Clié.
So, what can the aim of Clié games and demos development be ?
Who are the Clié game's players? Who are the Clié demos watcher?
Have you got statistics on clié's owners per age, per job,...?
Why is it so difficult to find technical documents on Clié? It would be greater for the Clié's growing by leting developers get more documents.
Indeed, the most developper there is, the most users, so purchaser there are...